To rotate a point at a given angle
//To rotate a point at a given angle #include<iostream.h> #include<graphics.h> #include<conio.h> #include<math.h> void main() { int x,y,theta; float n=3.14159/180; cout<<“\n\t\t\t\*Rotation of a point*\n”; cout<<“\nenter the x and y coordinates:-\n”; cin>>x>>y; …